SDK : 0.9-r1
The basic logic is to use a thread to do all the background work while the image is being displayed. There are no changes in this code as far as the new SDK is concerned.
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public class Splashscreen extends Activity
{
ImageView splash;
final Handler mHandler = new Handler();
public void onCreate(Bundle icicle)
{
super.onCreate(icicle);
setContentView(R.layout.main);
splash = (ImageView) findViewById(R.id.splash);
Thread t = new Thread()
{
public void run()
{
mHandler.postDelayed(update, 4000);
}
};
t.start();
}
- mHandler is used to send the runnable when our data processing is done.
final Runnable update = new Runnable()
{
public void run()
{
splash.setVisibility(View.GONE);
}
};
}
The update Runnable object will run when it receives the runnable from mHandler.
The above code takes-off the image after 4 seconds. But in most conditions, you would want to remove it as soon as the processing is done. For this, replace the postDelayed message with mHandler.post(update); In this case, if your application requires less processing during startup, the splashscreen will not be visible.
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